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libGLOOP (GLOOP is Liquid Object Oriented Particles) is Brian Sharp's implicit surface rendering demo boiled down into a reusable library. libGLOOP uses OpenGL to render implicit surfaces defined by "meta-particles", and is useful for modelling liquids, volumetric rendering, and other related fields.

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System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2005-01-22 03:47
1.1

이 릴리스는 아니지만 새로운 기능이 추가되었습니다 행복 중 하나를 Windows/VC6 또는 Linux에서 컴파일 / GCC는. 이 버전은 2001 년 출시된합니다.
Tags: Code cleanup
This release adds no new features, but will compile happily under either
Windows/VC6 or Linux/GCC. Note that this version was released in 2001.

2001-01-30 15:13
0.8.1b

초판.
Initial release.

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